While there is no universal truth of what a good game is (or how a game should be made), there are some ways of getting better at making games that you want to make. This article is not about the properties of an objectively good game. Even if those existed, they would be hard to define, I suppose. Instead I want to share with you my experience with getting better at making games you want to make. So here are the three tips I have for anyone trying to get better at making games. They should work just as well for beginners as for intermediates and advanced game-makers:
Oh no! You have so much work to do, that you really can’t afford to sleep right now. But you’re sooo tired… You need Coffee. A lot. The Ludum Dare is a friendly competition for indie developers and game makers of any kind. The special thing about it is that you only have 48 hours to finish the game and you are completely on your own (in the compo – the jam has less strict rules: 72 hours, teams are allowed).